Ripstone

Extreme Exorcism

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RIPSTONE IS HIRING!

05th November 2015

This is a rare opportunity to enter the games industry and join our successful team.
 
We have two marketing positions available: 
Marketing & PR Co-ordinator
Social Media & Community Co-ordinator (this position has now been filled)
 
And two production positions:
External Producer
QA Technician (this position has now been filled)
 
More details can be found in the job posts below... Click 'LOAD MORE' to see all available positions
 
Please apply via email to info@ripstone.com 
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JOB OPPORTUNITY: Marketing and PR Co-Ordinator

07th October 2015

The Marketing and PR Co-Ordinator is responsible for assisting in implementing the company’s marketing strategies and maintaining the tone and voice for company communications. This role sees the Marketing & PR Co-ordinator handling media relations on a daily basis and engaging with relevant third parties to secure additional support for the promotion of our titles. The ideal candidate will have proven experience in a similar consumer facing role or games media role, as well as having exceptional written communication skills and being a confident public speaker.

Responsibilities and Requirements:
PR & Marketing Skills
Proven experience within a consumer marketing / PR role, or a games media role
Excellent written and verbal communication skills
Understanding of representing a company and brand
Responsible for drafting media alerts, press releases and public-facing game related content
Forming and managing relationships with journalists & vloggers across mainstream and specialist press
Updating media lists and contact databases
Assist in the creation of PR plans and schedules, ability to suggest and implement relevant tactics
Provide insight and feedback on performance of activities and campaigns using relevant evaluation methods
Assist with media relations tasks such as media outreach, collection and analysis of press coverage, and interview opportunities
Assist in the organisation of events, attendance may be required in some circumstances
Responsible for market research projects for new and existing games
 
Industry Knowledge
A keen interest in games is beneficial
Good knowledge of, or contacts within, relevant media outlets (mainstream or specialist)
 
Teamwork and Communication
Be a trusted point of contact for worldwide media contacts
A confident public speaker
Ability to work on own initiative and within a team environment
Able to manage time and work under pressure to tight deadlines at all levels
 
Professional Attitude and Work Ethic
Professional attitude and strong work ethic
Attention to detail is essential
A willingness and ability to learn
Strong organisation skills and the ability to prioritise a large number of tasks
Self-motivator & highly proactive, this is essential when working within a small team
 
Beneficial Skills
Search Engine Optimisation
Knowledge of mobile user acquisition tools
Knowledge of different digital storefronts / distributors (App Store, Nintendo eShop, PlayStation Network, etc)
 
Salary dependent on experience.
Please apply via email to info@ripstone.com - this is our first impression of you so make it a good one.
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JOB OPPORTUNITY: External Producer

07th October 2015

The world of video games is an ever-changing one full of creativity and opportunity. A world where games are innovative, beautifully illustrated, cleverly designed and fun. A world in which Ripstone is making waves with a range of digital games on all the major consoles.

Ripstone is dedicated to finding the next generation of superstar game developers and help bring their games to market. And to help us achieve this goal we’re looking for an external producer to keep things running smoothly.

Our external dev teams range from as small as 2 to as large as 30 but they are all highly skilled and dedicated to producing innovative and creative games for core gamers.  This is what they do best and their continuing creativity is vital to the future of the company.  Your job will be to look after the details: you’ll manage these teams, overseeing the development of a number of quality products from concept through to commercial mastering on multiple platforms. You’ll ensure that projects meet agreed schedules, cost considerations and quality milestones.

You’ll have gained valuable experience as an external or internal producer and have experience in all stages of the development process. You’ll be a shrewd planner, an innovative problem solver and a master of time management. Interpersonal and project management skills will be second nature, but above all you’ll understand developers and how to bring out the best in them.

This is an important appointment for us and if you think you can make this role your own, email with full CV indicating current salary to info@ripstone.com

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JOB OPPORTUNITY: Social Media & Community Co-ordinator

05th October 2015

THIS POSITION HAS NOW BEEN FILLED

The Social Media & Community Co-ordinator is to be a personable representative for Ripstone’s multiple games and company image in the outside world, while at the same time channelling the voice of the community back to the company. This role sees the Social Media & Community Co-ordinator engaging with our customer base, building product and customer loyalty, and feeding back to the appropriate members of staff. The ideal candidate will have proven experience in managing social media channels, a good knowledge of growing and maintaining of an online community, as well as basic knowledge of streaming (Twitch), coupled with a passion for the gaming scene.

Responsibilities and Requirements:
Social Media & Community Skills
Proven experience managing social media channels
Excellent written and verbal communication skills
Understanding of representing a company and brand
Responsible for creating and posting social media content, must be a confident copywriter and have a personable social tone of voice
Identify and engage advocates within the consumer base
Responsible for gathering assets for social content and campaigns
Ability to suggest and implement social content and campaigns
Self-discipline and motivation to maintain content roadmap schedule
Create community content (community page, forum posts, streams, videos etc)
Create and manage initial objectives and analysis reports for content and campaigns
Provide insight and feedback on performance of content and campaigns using social media evaluation methods
Good customer service skills
 
Streaming Skills
Knowledge of streaming games on Twitch or similar advantageous
Working with streamers from the community and inspiring collaboration
 
Industry Knowledge
A keen interest in games is beneficial
An interest in staying abreast of relevant shifts and the future trends of social media & evolving networks
Knowledge of key consumer influencers (social influencers, celebrities, popular vloggers)
 
Teamwork and Communication
Be a trusted point of contact for our social media, online community, and streaming channels
Help and assist consumers in relation to our products
A confident public speaker
Ability to work on own initiative and within a team environment
Report information to the appropriate members of staff for further action, and keep customers informed of progress with regular updates
 
Professional Attitude and Work Ethic
Professional attitude and strong work ethic
Attention to detail is essential
A willingness and ability to learn is essential
Strong organisation skills and the ability to prioritise a large number of tasks
Self-motivator & highly proactive, this is essential when working within a small team
 
Beneficial Skills
Video creation and editing
Photoshop skills
 
Salary dependent on experience.
Please apply via email to info@ripstone.com - this is our first impression of you so make it a good one!
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JOB OPPORTUNITY: QA Technician

05th October 2015

THIS POSITION HAS NOW BEEN FILLED. 

The QA Technician is responsible for providing quality assurance for internal and external development teams, assisting in the creation of schedules and test plans. The role will include communicating key issues and requirements to development as well as providing testing services ensuring project quality and compliance across all platforms. The ideal candidate will have experience in issue tracking software, basic knowledge of the development process, and a strong passion for video games and the industry.

Responsibilities and Requirements:
QA Skills
Design and execute test scripts
Review the latest platform certification and terminology
Assist in the creation of test schedules and plans
Identify issues and risks to production and management
Report issues in a clear and concise manner
Maintain issue tracking databases
Communicate with internal and external teams
 
Industry Knowledge
Experienced video games player with the ability to familiarise with game elements quickly
Knowledge of multiple video games platforms
Knowledge of the video games development process
Knowledge of platform certification process
 
Teamwork and Communication
Excellent written and verbal communication skills
Ability to work on own initiative or as part of a team
Ability to work to strict deadlines and manage tasks simultaneously
 
Professional Attitude and Work Ethic
Professional attitude and strong work ethic
Attention to detail is essential
A willingness and ability to learn
Strong organisation skills and the ability to prioritize a large number of tasks
Self-motivator & highly proactive, this is essential when working within a small team
 
Salary dependent on experience.
Please apply via email to info@ripstone.com

 

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Work And Play

  • Phil Gaskell CREATIVE DIRECTOR & CO-FOUNDER

    I love games. Since the age of 10 it's all I ever wanted to do (except in 1986 when I wanted to be a fighter pilot), and I'm kinda banking on the prophecy that the geek will inherit the Earth! Having worked on over 50 games in my career so far, setting up Ripstone was the natural thing to do.

    Today I enjoy playing games as much as I did when I was in short trousers. More so actually. But when I'm not chasing trophies on my PS3 and PS Vita you'll find me playing football with my two little boys, or walking the Lake District fells with my friends.

  • Leo Cubbin MANAGING DIRECTOR & CO-FOUNDER

    I’ve worked in the entertainment industries since 1983 when I was a fledgling music producer. In ’88 I got a job as a radio producer and 9 years later got my first games industry job as an external producer at Psygnosis.

    After a spell at Codemasters I joined XDev Studio Europe and was there until we founded Ripstone in January 2011.

    All my spare time is spent with my family and friends and I have a drum kit on top of the wardrobe that I’m determined to play again one day.

  • Michelle Turner HEAD OF PR & MARKETING

    My first job in PR was at Disney Interactive Studios, it was a great start to my career working on franchises such as Pirates of the Caribbean, High School Musical and Lumines. I love working in the games industry and engaging with people that are passionate about what they do and the gamers that are passionate about what they play.

    In my spare time I love to travel, whether it's camping somewhere in the UK or living it up in a fancy hotel in Australia. I also enjoy baking, and I write my own food blog so I'm often found cooking up a storm in my kitchen on the weekend.

  • Rachael Gregg-Smythe ASSISTANT PRODUCER

    I've been into games ever since my Dad bought me a NES and secretly let me stay up late to play it! I've always been passionate about art and design so I knew I would want to work in a creative industry. I started my career in the games industry by working at SCEE whilst studying for my Masters in Architecture at Edinburgh University. Since then, I have come to Ripstone for the opportunity to work in an exciting and vibrant atmosphere and to work more closely with a development team.

    When I'm not working on games I like drawing things in Photoshop, watching anime, levelling up on RPGs and reading comics. 

  • Rob Williams PROGRAMMER

    I taught myself to program so I could make games instead of paying attention at school.

    In 2004 my hobby game evolved into a small business, and shortly afterwards I was offered my first job in the games industry. 

    Other than games I enjoy cooking, cocktails and coffee, concurrently or consecutively.

  • Paul Wilson QA TECHNICIAN

    I was first introduced to games when my Dad bought an Atari 2600 back in the early 90s; it got me hooked from day one. Over the years I fell in love with games, wasting countless hours in vast fantasy worlds and killing zombies. Years later I went on to study Computer Games Art at the University of Bolton. After university I worked at SCEE as a QA tester for 18 months. I now work at Ripstone as one of their testers.

    I enjoy playing Saturday league football, keeping fit, practicing guitar, cooking, creating art and spending time with family and friends. 

  • Hollie Pattison SOCIAL MEDIA & COMMUNITY COORDINATOR

    After graduating from Liverpool John Moores University with a degree in Culture and Communications and running a community news site on the side, I accepted a marketing role with the first school in the UK to specialise in careers in the games industry. From there I joined the Ripstone team as Social Media and Community Coordinator.

    Outside of work I love exploring; be it getting lost in a great game, travelling to new places or discovering weird corners of the internet. Most of all I'm happiest watching speedruns in my pyjamas, what else are Sundays for?

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Play With Us

Everyone here loves playing games and we want to play our part in creating games that we can all be proud of. To make this happen, we need brilliant people who share our passion. That's why we're always looking for talented, ambitious and enthusiastic teams to work with and brilliant people to come and work with us.

  • Need a publisher?

    If you want a publisher that shares the same indie spirit as your studio then we'd love to talk to you. Ripstone does everything you'd expect from a traditional publisher, but with a twist. We believe indie devs need a more tailored, personal approach to their games and that the relationship between developer and publisher is the difference between a game that is merely good and one that is great. We always like to look at things differently and never focus on processes and procedures, but want to understand what you want and what you need to make great games.

    So, if you've got a great game and you want the world to be able to play it, let us see if we can help you.

  • Want to be in our gang?

    We're a playful bunch, we like each other's company, we love our work and we care passionately about the games we publish. We've created a place where people are excited to work. We have ice-cream in the summer, team lunches, celebratory cakes for special occasions and you get an extra day off for your birthday!

    If you want to join the Ripstone team check out the Team Talk area for details of available vacancies or check for updates on facebook and twitter..

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Contact Us

We like making friends so we've made it easy for you to talk to us at Ripstone. Don't be shy, say hello, we'd love to hear from you.

  • Ripstone

    Elevator Studios. 25 Parliament Street. Liverpool. L8 5RN. United Kingdom
    Email info@ripstone.com
  • Press Enquiries

    Want to get updates straight from the horses mouth? Contact us to be added to our media list.
     
    Our PR team can provide journalists with additional information about Ripstone and all our games, as well as being able to arrange interviews with the developers we work with and provide assets that can be used in the media.

    press@ripstone.com

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